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[ESX/QBCore] OCT_CARKEYS System
-25% SALE
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[ESX/QBCore] OCT_CARKEYS System

Total Price
USD 7.49
9.99 USD SAVE 25%
Accepted payments
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Any questions? Discord

Overview

Detailed features and information

🔑 OCT Carkeys


oct_carkeys is a realistic car keys system for FiveM.


Keys are real items, the engine is manual, and players without a key have two ways to take a car: a quiet lockpick or a loud smashed window.


Works with ESX Legacy, QBCore, Qbox, standalone or your own framework.


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✨ Keys:


• Every key is an inventory item tied to the plate. Hand it to a friend to lend your car


• Lock and unlock with Y: key fob animation, short horn and light flash for everyone nearby


• Manual engine with U. W does not start the car


• /keys menu: find your car, give a key to a nearby player or throw it away


• A lost key is gone until the car comes out of a garage. The new key turns off the old one, so keys cannot be copied


• Works with oct_garages: you get the key when a car leaves a lot, and it is taken back when you park


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🔓 Quiet Theft, Lockpick:


• Use a lockpick item at a locked car


• Move the pick around the lock with the mouse and turn it with A or D


• Force it and the pick bends, force it again and it breaks. A broken pick can start the alarm


• Three difficulty levels


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💥 Loud Theft, Smash the Window:


• A stranger holds F at a locked car and the window breaks. A short press only tries the door


• 10 second alarm and a police alert


• Owners, key holders and cars parked in a lot never get a smashed window by accident


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🚗 Hijack:


• No key means a "Hijacking vehicle" progress bar with an animation before the engine starts


• Optional minigame from oct_minigames


• Police, EMS and mechanics start their work vehicles without a key, but not other cars


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🚓 Police Dispatch:


• Built-in alert with a notification and a map blip


• Ready for ps-dispatch, cd_dispatch, qs-dispatch, rcore_dispatch and core_dispatch


• Add any other dispatch with a few lines in the config


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⚙️ For Server Owners:


• Simple config with one short comment per option


• English, Polish and German


• Paste your own notifications and progress bar in the config


• custom/server.lua for your own framework, inventory and hooks. It is kept when you update


• The server checks keys, ownership, distance and items


• Server events for your own scripts, for example a police alert after a lockpick


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📦 Requirements:


• oxmysql


• ox_inventory, qb-inventory, ps-inventory or lj-inventory. Other inventories work through custom/server.lua


• ESX Legacy, QBCore, Qbox, standalone or your own framework


Optional: ox_lib, ox_target or qb-target, oct_notify, oct_minigames, oct_garages.


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🧪 Tested:


In-game testing was done on ESX Legacy with ox_inventory. Other frameworks, inventories and the dispatch scripts are included but were not tested in game.


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📚 Documentation:


https://octavista-development.gitbook.io/octavista-development/scripts/car-keys


💬 Support:


Discord: https://discord.gg/x2rEmVKear


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Protected with Cfx.re Asset Escrow. The config, translations, bridge, custom file and lockpick screen stay open.


This resource is not affiliated with, endorsed by or sponsored by Rockstar Games or Take-Two Interactive.


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